Today is the big day. Today is the day you have been planning for months. The heist of the famous Keeva Harrell, a world known paints who paints the most detailed paints of war torn countries and landscapes. His art works sells by the milllions and you have to take that money for yourself. You've done some digging and found someone who is willing to buy a few of Keeva's painting no questions baout how you got it or where it came from.
Right now you at your [[home base]] gettting ready for the heist.
Its day $day of the heist
You are at your home base. Its nothing speical its just small warehouse that you are renting from a good friend of yours who doesn't care what your doing with his warehouse. In your warhouse are a few things that you've used before hand. For one your van, complety inconspicuous and a great getaway vehicle. Beofre you do anything before enter the house you gonna need a tool to help you get into the house. HOWEVER, you oly have to take one tool with you. The reason being is that this has to be a quick heist and you have to move fast and quiet and two or more tools with make you noisy and slow.
You make sure that you have everything in you van and [[drive off|Drive off]] towards the house.
(if: $day > 1)[After doing some research you learn that behind that house the is a fence that is completey ungaurded but it a 10 ft tall. You think that this could be a possiable way to get in]
(if: $day > 2)[You learn that in the back of the garden and that in that garden there is a guard dog. It will be good idea to bring some doggy treats]
(if: $day > 3)[You also learn that the guard has a known sleeping issue so you might have a chance to break it from the front with no issues]
{(set: $day to it + 1)}
Ater a few minuetes you drive at the house of Keeva Harrell. You decide to park at the of the block and around the corner to best hide your presence. You take your bionoculars and take a peek at the house. What your first notice is a sercuity guard at the front of the house. Well there goes the idea of a frontal assault.
You could head back to the [[home base]] to learn more inforamtion about the house.
Or take a look at your tools in the back of the [[van.]]
(if: $day > 4)[You get the house and as you apporch you notice that lights have appeared in the house. Keeva Harrell have come back home from his vaction. You took too long to break in and failed. [[Game Over|Intro]]]You head to the back of your van and you look that the tools that you brought with you. The first being some rope. The rope can help you climb tall structures, or help you tie up anyone that may happen to see you. The second piece of equipment you brought with you is a hacking device. This device can turn off alarms, and unlock any safe. The third and final peice is a pair of wire cutters. These can help with cutting down anthing or disabling any traps there may be. Remember you can only take one.
[[Rope]]{(set: $haslight to false)(set: $day to 1)}
You decide to take the rope, thinking it can help get to the second floor of the house and possiably tie up the guard or any other people or animals in the house.
After collecting your gear and reading yourself you head towards the [[front]]
(if: $day > 1)[ You head to the [[back]] of the building]
You head to the back of the house and when you get there you notice a huge wall. It must be a least 12 ft tall. Thankfully you brought your rope. You swing the rope as fast as you can and launch it to the top of the wall. You feel a snag and tug in the rope to make sure it secure. Ater that you you being to climb the wall and reach the. You sit on the top of the wall and take a quick look around, You see a beatiful arrangment of flowers and large guard that could easily rip you to shreds.
Tie up [[dog]]
or
Try to make it to the [[house]]
(if: $day > 2)[Or give the dog some treats to[[distract it]].]You decided with no other option and the fastest way is to head straight in.
(if: $day > 2) [As you apporach the guard you notice a faint snoring and realize the guard is alseep. With a sigh of relief you head [[inside]].]
(else:) [You apporach the guard and decide what if your quick enough you could knock him out. You get closer and closer until the guard see you. He's awake and pulls a gun on you. "Freeze! Hands in the air!"[[Game over|Intro]].]
(set: $haslight to false)You enter throught the front door of the house with no issues and take a look around
The first thing you notice is is how big the place is. Its at least few stories tall and is cover with diffretn kinds of artwork. Some of it looks like Keeva's work but other look like from other famous artists. You being to walk the the hallway trying to keep a look out for any sort of traps or alarms that may have been set. After taking a few moments you dont see any trap but you still keep your guard up.
DO you want to go [[upstairs]]
or
the [[basement]]You decide to tie up the dog with your and leave it in the yard. You are now without your rope.You decide you head upstairs in hope that you find one of Keeva's famous and most expensive paintngs to steal. When you finally get upstairs you find several rooms. The master bedroom. It looks vary comfertable with a king size bed, a small fire place and a bookcase. There's nothing really of value here so you head back into hallway. teh next room you check out is his art room. You look inside expecting to see a bunch of famous paintings but all them look like their still in the process of being finshed and wouldn't be worth stealing. You do a little more looking around
(if: $haslight is false)[You find a flash light. You can now see is the dark. You should head back [[downstairs|inside]].](set: $haslight to true)
(else:)[You dont find anything else [[head back down stairs|inside]].]
(if: $haslight is true)[You can see and what you find are several [[paintings]].]
(else:)[You can't see. You head back[[ upstairs|inside]].]With you finally being able to see, start to creep around, trying to stay a quiet as possiable. One thing is the basment catches your eye. A medium sized squared sitting on a canvas holder that is covered in tarp. You reach for the tarp and yank it back to reveal, *Territory of Faith.* The first painting that Keeva every did and what put him on the map. This piece of art sells for about 2 million dollars. This was tottaly worth the risk. You take the painting and put it into your bag. You head back out the way you came. The gaurd still sleeps in slip away.
You Win!! [[Try again|Intro]]